Mod: Debris items melt into debris items, not full tiles (eg, slime > dirt)

Sorry if I'm not supposed to post this here. I just got this game from Epic, liked it so much I made a mod, but I can't upload it to Steam Workshop without buying it twice.

In this mod, solid debris items which transition into other solid states at their melting point (eg slime, polluted oxygen to dirt, clay to ceramic, etc) will transform into their corresponding pickupable items, rather than full tiles, at that temperature.

This prevents, for example the undesired behavior where full tiles spawn awkwardly in endgame machinations designed to purify slime, or mass loss when baking coal or ceramic on large scale since it needs to be mined (thus losing 50% of mass) or storage bins getting entombed.

I think this is already in the DLC, but I don't have it yet.

To install, drag DebrisMeltsToDebris.dll to Documents/Klei/OxygenNotIncluded/mods/Local

Hope somebody finds this useful! Let me know in the comments if you find bugs.

/r/Oxygennotincluded Thread Link - github.com