[News] Update Notes

The Rise of Master Spellcasters and Legends

  • The Dark Spell Factory is here with three new spells!

  • Dragon level 5 sets its golden gaze on Town Hall 10

  • A second Air Sweeper will help clear the skies, starting at Town Hall 9

  • New Leagues are here, including the Legend League Tournament and Legend Trophies!

The Dark Spell Factory

  • Harness Dark Elixir to make spells with advanced tactics, starting at Town Hall 8

  • Poison Spell: Make a toxic cloud that slows and drains the health of defending troops

  • Earthquake Spell: Rattles away the hitpoints from buildings and Walls

  • Haste Spell: The fastest speed boost ever, at half the storage space of a Rage Spell

  • These Dark Spells take half the space of regular spells. Mix, match and experiment!

New Leagues and the Legend League Tournament

  • Introducing Titan League and the ultra-prestigious Legend League at 5000 Trophies!

  • Legend League Tournaments are a new challenge for top players, ending once a month

  • Tournament Legends get their final standings featured in the Top Players tab and profile

  • Each tournament resets Legends to 5000 Trophies and converts extras into permanent Legend Trophies!

Game Balancing

  • Training times in the Spell Factory have been reduced

  • Extra Spells can now be queued in Spell Factories, even if your Spell Storage is full

  • All resource storages are now immune to all direct spell damage

  • Clan Tournaments are one month long and award more gems to more players per Clan

  • Barbarian, Archer, Dragon and P.E.K.K.A training cost adjusted for some levels

  • Several building hitpoint values have been increased

  • Inferno Tower's Single firing mode now charges to full power slightly faster

  • Dragon level 4 has been moved to Town Hall 9

  • Archer towers arrows travel faster so they "miss" less of their shots at range

A.I. Improvements * Troops and Heroes are less likely to target walls unnecessarily (even the Archer Queen)

  • Troops and Heroes will not continue bashing through walls to get to a destroyed target

  • Wall Breakers now avoid retargeting towards unnecessary walls when deployed in groups

  • Fixed rare cases where defending Heroes or defenses might get stuck and not attack

Interface Improvements * Train your army with a new Training button just above Attack - no more Barracks-hunting * Army Overview lets you view, request troops and edit your army, including spells! * Quick-tabs have been added to training views to make cycling between buildings easier * Troop selection when attacking has been cleaned up with new visuals and sounds * You can now filter offensive Clan Chat by enabling the Clan Chat Filter in the Settings * Arabic and Traditional Chinese languages are now supported!

/r/ClashOfClans Thread