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YET ANOTHER EDIT: Additionally, in Bayonetta 3, the game devs clearly stopped giving a shit with trying to "scale" some of the gigaton counters to different attacks. Whereas the numbers varied widely for the first two games with various attacks, nearly [every single] counter in [Bayonetta 3] maxes out at [2400 gigatons] — something as small as Viola blocking Striders attack's, and Bayonetta [performing a torture attack on a large Homunculus], has the same gigaton number as Sin Gommorah firing his laser and Phantom self destructing and creating some sort of "black hole."

There are only three counters that differ in Bayonetta 3, that being of Bayonetta and Jeanne performing physical feats, and an empowered Madama Butterfly throwing a Homunculus -- all maxing out at the same 600 megatons.

In fact, every https://gfycat.com/keyachingirishdraughthorse) a single counter in Bayonetta 3 maxes out at 2400 gigatons, save for three instances, Bayonetta and Jeanne punch, and an empowered Madama Butterfly throws a Homunculus in the x megaton range. https://gfycat.com/givinganimatedkawala

An intersting note, however, is that they have scaled up the numbers for the attacks in their respective. Most of the gigaton counters in Bayonetta 1, maxed out at 1600, 1800 in bayonetta 2, and 2400 in Bayonetta -- which clearly meant to indicate Bayonetta’s increasing power throughout the series.

/r/u_UndercoverMiscreant Thread