What are your top issues?

Yes yes, All of this post So SO SO much!

Vehicles sink below the surface of ground tampers causing them to slide and potentially explode on re-render.

This really sucks (tho atm it may be one of the few things keeping cars in circulation in light of people hoarding them)

Hydration and Energy tooltips are still sometimes inaccurate, going from 100% to 0% very quickly.

I get this all the time, it is annoying as hell and would be a great thing to see fixed.

Survival Bread QTY created should be raised to compensate for reduction of yeast output.

Indeed yes, so many games end up with food/cooking etc becoming so crap, unbalanced and neglected. I'd hate to see that happen here because it is a realm that has so much potential, especially with what they have done so far.

Food items created from base foods that give 100% energy should be given an alternative bonus. Example: Bear Meat gives a full energy bar. Bear Meat Sandwiches should give 100% energy + some additional perk for a short amount of time.

Yes please. The amount of time and resources put into items like these should definitely be reflected in the benefits one gets from using them. The extra depth of this sort of thing that is brought to a game cannot be underestimated.

Night Vision filter is sometimes just a murky green overlay instead of what might be considered night vision.

Yeah, it could use some work.

Players can not see who is speaking when they are dead. Additionally, when speaking as a dead player you do not see your own name on the screen to indicate you are speaking.

Yes. In addition to this, it would be nice (at least in BR certainly, as i can see reasons not to include it in survival) to see who it was that killed you.

Please consider reducing the movement rate of bears. They are in instant death sentence.

The overpowered nature of bears has been an entertainingly humorous aspect of the game for a while now... but most players have been uber killed by uber bears numerous times now surely and after having it happen a few times it does start tyo wear a bit thin. It is now time to balance the bears. It's been crazy "fun" but it's time to tone them down a little so as to not be an instadeath if surprised by them.

Please address pathing of NPC enemies, especially wolves. Wolves glitch all around players and are at times extremely difficult to target and hit.

Yeah, they used to work ok, but now, they are a glitchy pain.

Please look into memory leak around crafting. Seemingly, the game client gets more and more laggy as crafting progresses. I currently advise users to relaunch their client every half hour.

Yep, as the main base builder of our group, this is causing me to have to constantly log off and on (which comes with it's own minor annoyances as we have to regroup etc etc, especially if we are in 'build mode')

/r/h1z1 Thread Parent