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r/gamedev - Page 9
917 words
What exactly is advanced game programming?
257 words
It's Official: Steam is a Dumping Ground for Brownlight Games
341 words
Master Spy Post-Mortem - We didn't make a million dollars on Steam (But that's okay)
286 words
Rational, data-focused study of the indiepocalypse by Sam Coster
378 words
Rational, data-focused study of the indiepocalypse by Sam Coster
311 words
It's the /r/gamedev daily random discussion thread for 2015-09-16
627 words
Screenshot Saturday 241 - Sweeping Landscapes
531 words
'Good' isn't Good Enough - releasing an indie game in 2015, Developer post-mortem of Airscape: The Fall of Gravity
289 words
Is a $20,000 marketing budget small/okay/big for an indie who typically spends $0? (OR - As business owners, should we rethink Steam's 30% cut compared to the competition?)
537 words
What are some things you wish people had told you to keep in mind before you started developing?
306 words
Questions about Full Sail University.
323 words
HTML5 games: 2D canvas vs WebGL?
938 words
Graphic Artist Suddenly wants a cut of sales after being paid a wage.
394 words
It's the /r/gamedev daily random discussion thread for 2015-06-19
1,633 words
Screenshot Saturday 228 - Picture Prep
391 words
It's the /r/gamedev daily random discussion thread for 2015-06-09
478 words
What is the name of the phenomenom where faces get stretched to the middle of the screen?
519 words
Feedback Friday #135 - Vertical Slice
263 words
Screenshot Saturday 226 - Special Effects
358 words
Screenshot Saturday 226 - Special Effects
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