Aftermath - Cassidy insp

Basic information:

Name: Sharon Chase

Alias: Empire Moonshiner

Age: 27

Voice: Stern

Height: 5'10

Weight: 77.1 kgs

Blood Type: A


Appearance and History:

Physical Description:

Sharon is one of the few survivors that looks younger than her age. She has pale skin and coppery hair that is mostly tied back into a short ponytail. Coming from the Nevada wastes, she doesn't wear as much clothing as she should in the colder remains of New York.

She has girly features and piercing green eyes, with freckles

She wears a red checkered shirt made from flannel, under a brown leather coat that's worn with use. She also wears a brown leather belt, with a gold buckle, and blue jeans, relatively undamaged. Lastly she wears brown calf high riding boots.

Her most distinguishable feature is probably her hat. Originally her fathers, the hat is said to bring good luck to those who wear it. It's worth more to Sharon than her entire business, and it's obvious in the way she carries herself.

Personality:

What makes your character tick? What makes them happy, sad, angry? Are they smart? Neurotic? And anything in between. When it comes to describing you character and how they interact with the world, do it here.

Backstory:

Sharon's mother died during childbirth, and so she lived with her father- a liquor trader who lived down in the outskirts of the Nevada wastes, often trading with the various tribes around there. He was known as 'Moonshine Chase'- for his special homebrew.

When she was young, 11, Moonshine Chase decided that the Nevada wastes were too dangerous to raise a daughter in, so he packed up his business and they pair went on a long road trip across the country- mainly in her fathers old pick up truck.

It took the pair the better half of a year, but they made it to New York state, where Moonshine Chase and Sharon started a small business in the small settlement that would become Empire Colony. When Empire colony boomed, so did their business.

Sharon began a relationship with a young man when they were both 19, and for a few years, life was good. She had a loving partner, her father figure, and a booming business- even earning her father a seat on the empire council.

However, in 2243, seven years ago, disaster struck. Her father and husband were killed in a devastating gas explosion, in an attempt by a rival general goods store to put the Chase family out of busniess, permanently.

It didn't work, and Sharon


Capabilities:

Attribute Value Notes
Strength: 3 -
Intelligence: 2 -
Speed: 2 -
Skill: 3 -
Perception: 5 -
Agility: 2 -

Special Skills:

Sharon is an excellent judge of character. She can also drive most any prewar vehicle, including military ones. She has her dad to thank for that- he was trained by his father, a prewar military vehicle tester.

She can speak most languages of the US wastes, able to trade with tribal people and settlements alike.


Equipment, resources, location

The categories in this segment should be updated at least once weekly- if you character has been in any special events- to show the change of location and resources.

Location:

Sharon lives on the ground level of the Empire Colony. She runs a all purpose store on the bottom level- Chases Goods. It has been successful enough to earn Sharon a place in the empire council. She lives in a small room off of her shop.

Resources:

Name: Type: Description: Quantity: Weight: Value: Misc:
The Chase Convey Truck Vehicle A huge former industrial dump-truck, long modified by one of Moonshine Chases friends back in the Nevada wastes. Armored and mounted with 2 50cal turrets. x1 Multiple tons, can carry 270 tons of cargo. Any vehicle is extremely valueable. A large cargo vehicle like this is very, very valueable. -
Ammo: Weapon She draws on her shops stock. See below. See below. See below. -
Bulletproof vest: Armor A Prewar vest- not used often on her trips across the county, but she has it just in case Empire colony comes under attack. x1 x20kgs It's a high quality vest. -
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Store Inventory: Store Inventory: Store Inventory: Store Inventory: Store Inventory: Store Inventory: Store Inventory:
Guns: Weapons A collection of hundreds of guns, mostly contained in crates in Sharon's warehouse. She keeps dozeons of them in the store, displaying them so customers will buy- however she keeps a vital part of them in the warehouse- anti-theft measures. x500 ish Multiple tons. Some of these guns are special traditional, and some energy weapons, but the vast majority are just traditional. -
Ammo: Weapons A large amount of ammo, for various weapons. Includes powerpacks. In the 10's of thousands. Most of it is contained in her warehouse. Multiple tons. Ammo makes the world go round. -
Food: Consumables Mostly in raw crops people buy to make into a thick, fulling, but not so tasty bread. Receives enough wheat to last a month for empire colony, every month, in exchange for about $20,000. x Food is valueable, but less so in it's raw unfiltered state. -
Clothes Armor A ragtag collection of clothes, trending towards warm and practical more than fashionable. Around about 200 peoples worth. x Warm clothes are moderately wanted, more so in the winter of Empire colony. -
Mining Explosives: Tool / Weapon About a 1 ton of dynamite, normally used for mining. 1 ton 1000.0 kgs Dynamite is the most cheap of explosives. -
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Equipment:

When Sharon goes on a convey out on a mission, she normally has a loadout like this:

Name: Type: Description: Quantity: Weight: Value: Misc:
H910 - Goliath Ranged Weapon An extremely powerful anti-tank prewar rifle, this goliath packs a devastating punch, but has large amounts of recoil. Has a clip size of 6. This is a special traditional weapon. x60 10.0 kgs Although powerful, most survivors aren't well trained enough to use this weapon effectively. Most prefer plasma or laser weaponry. -
.44 Magnum Ranged Weapon A powerful sidearm, the .44 magnum packs a punch, for a pistol. It has a 6 clip size, and has common ammo across the wastes. x180 3.0 kgs A common weapon. -
Cash Currency Money money money- in this post apocalyptic world, in the form of prewar paper cash. x5,000 x Take a guess. -
Food Consumable Mostly in the form of hard jerky and travel biscuits. Not tasty, but easily stored. x100 40.0 kgs Food is precious. Mostly stored on the truck.
Fuel Consumable Enough to keep the truck running every day for a month. x31 1000.0 kgs Fuel is a pretty valueable commodity. -
Water Consumable Enough to keep her hydrated for two months. x65 300.0 kgs Water, the source of all life. Yes, people want this. -
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/r/ThriceIsNice Thread