back looking for more guidance

this is my keymap // This is the canonical layout file for the Quantum project. If you want to add another keyboard, // this is the style you want to emulate.

include "quarkble.h"

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = KEYMAP( /* Base */ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC \ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT \ KC_LCTL, KC_LGUI, KC_LALT, MO(_RS), KC_SPC, MO(_LW), KC_SCLN, KC_QUOT, DF(_RS)\ ),

[_LW] = KEYMAP( /* LOWER */ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DELETE \ KC_TRNS, KC_TRNS, KC_TRNS, KC_EQUAL, KC_BSLH, KC_MINS, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_TRNS \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS \ KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT \ ),

[_RS] = KEYMAP( /*RAISE */ KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS \ KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_Left, KC_DOWN, KC_RIGHT \ ), );

const uint16_t PROGMEM fn_actions[] = {

};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 0: if (record->event.pressed) { register_code(KC_RSFT); } else { unregister_code(KC_RSFT); } break; } return MACRO_NONE; };

/r/olkb Thread