Bandits, Pvpers, OG's, and etc. We got a big problem on our hands: PVE/PVP lines on MineZ public servers.

I'm throwing a fit over this honestly. The developer is implementing many different pvp changes and almost completely reworking how our old way of pvp works. They have made many other changes to how pvp on MineZ works, like restrictions on certain items in certain areas and longer/new cool-downs on items. The developer is getting praise for these changes, and that really needs to stop. He is being guided into the wrong direction by players who had no previous history with pvping/banditing and is turning MineZ into a purely zombie survival gamemode. (MineZ is a DayZ minecraft copy, which in DayZ players are the danger, not zombies. This has always been the case.)

I've documented a few parts my conversations with the developer and he is very persistent on this not being a pvp gamemode and he vows that he is going to change it.

(Youtuber's only continued playing because pvp) - https://gyazo.com/a8c82d82617861f27851413c13fa8b08

(MineZ is a zombie survival game, pvp is not the main focus) - https://gyazo.com/aab10aecdc2397040ed40675c0a8991d

(Grenades in spawn kits don't work down south) - https://gyazo.com/c4957f4602083b600bfa136d3cf901a4

(90% of bandits are toxic, seems a little hateful towards bandits...) - https://gyazo.com/3ccc393b48822703e4f339750b4d9d2f

(No matter what we do, we will lose players, so lets just burn it all down anyways) https://gyazo.com/513ce4ee93549070bb278dae056f7e8d

(Not from the dev, but a poll on the MineZ Union discord. Overwhelming majority for alts to not be banned (which are now banned)) - https://gyazo.com/d4be32bd4d5b0265bde585cfad6fe1f0

A lot more of anti-pvp stuff is talked about in the discords daily. It's like they have a grudge against what made the server successful.

/r/MineZ Thread Link - i.redd.it