Crash when clicking near the edge of the screen?

Yes, just checked and it's definitely fullscreen. I just uninstalled and re-installed the game, same issue.

Here's the error log, it's the same for every crash.

Message: Object reference not set to an instance of an object. InnerException: Stack Trace: at StardewValley.Game1.updateDebrisWeatherForMovement(List`1 debris) at StardewValley.Game1.updateRaindropPosition() at StardewValley.Game1.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.RunDialog(Form form) at System.Windows.Forms.Form.ShowDialog(IWin32Window owner) at System.Windows.Forms.Form.ShowDialog() at System.Windows.Forms.Application.ThreadContext.OnThreadException(Exception t) at System.Windows.Forms.Control.WndProcException(Exception e) at System.Windows.Forms.Control.ControlNativeWindow.OnThreadException(Exception e) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, UInt32 msg, IntPtr wParam, IntPtr lParam) at Microsoft.Xna.Framework.Input.WindowMessageHooker.Hook.WndProc(IntPtr msgWnd, UInt32 msg, IntPtr wParam, IntPtr lParam) at StardewValley.KeyboardInput.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam) at StardewValley.KeyboardInput.HookProc(IntPtr hWnd, UInt32 msg, IntPtr wParam, IntPtr lParam)

Hopefully that jargon can help you help me :).

/r/StardewValley Thread Parent