Game feels dead inside after 200 matches played

I feel the opposite, the players that remain are so good that it’s genuinely a challenge and really fun to be able to have to long drawn out duels.

Only annoying thing to me is invisibility, that rune is way too OP. I think there should be slightly less “invisibility” or at least make them louder so we can keep track.

I say this because 99% of the time I die it’s either to a 3rd/4th party using invisibility, or its to a guy super low on HP who keeps going invisible during a fight near others and he hides and heals and comes back to kill when I’m actually low.

Everything else feels balanced but invisibility is by far the go-to rune for lesser skilled players

/r/Spellbreak Thread