"Healing is easy"

"Healing is easy" Biggest misconception. Hitting headshots as mccree is easier than reliable healing. Here is why, it is hitscan. Your accuracy depends solely on your own aiming skill. Healing requires you to not only have good dodging skill, but exceptional situational awareness. You are playing with far more factors that you have little control over. Often you need to predict enemy movements, team movements and sometimes the future itself to be effective. Guess what happens when you screw up as a dps? A great support will try to bail you out. Even if you die, its not optimal, but its still possible to 5 v 6 with two tanks and 1 dps still up. Guess what happens when you screw up as a support? You die, your team loses the resulting fight and you lose the point/game. Also please tell me how dodging tracer or genji at close range is easy? Also really, you are justifying aiming as hard by the existence of aim bots? Haha no. You just justified the opposite. Aimbots exists because aiming has fewer variables to consider. Mouse over target and done. Healing bots dont exist because it is difficult to judge when a healing boost or speed boost is most useful. Computers simply are not adaptable enough to create an adaptable and reliable algorithm that works for all situations. This in itself shows healing is hard. Because there is no easy algorithm you can break it down into in order to get a computer to perform well. There are far too many variables and changing conditions, unlike an aimbot, which is literally move mouse and click head.

/r/copypasta Thread Parent