The katana: The biggest slap to treyarch's face.

I think IW is doing way, way more and better fanservice than 3arch ever did. IW improved Zombies on so many (small and big) levels, it really makes a difference. Yours is just one example.

You can remove perks anytime you want. This alone is such a good change. I hope 3arch implements that in their next Zombies, It's just a limit that shouldn't be there. We were able to remove perks on Moon, so why they not implemented that permanently is beyond me, honestly.

IW adds new weapons to all maps immediately upon release. This is huge and the Katana is just one example. This is one department where 3arch really lacks. We only get a few new weapons with each DLC release. But IW just slams all the new weapons in the box. And they deliver what fans want.

IW is miles better and actually communicates and listens to the wishes of fans. We complained about Trail Blazers? Guess what, it got buffed. We wanted weapon levels displayed? Now it's here. And many small wishes IW just implemented because the fans wanted it.

3arch never really did fanservice like that. They not even really communicate with us, the fans. The only communication we had with them was through YouTube people. But the fans can actually talk to the devs of IW.

Don't get me wrong here, though. I like Call of Duty: Zombies (that's the only reason why I buy a Call of Duty in the first place) but I make no real difference between 3arch or other studios. CoD: Zombies is CoD: Zombies to me and IW improved it so much imho.

/r/CODZombies Thread