NFS 2015 Suggestion Megathread

(I'm sorry if I sound rude in anyway, English is far from my first language) .

First of all, the lobby system which has been mentioned over and over again (as explained by loads of other redditors).

In addition to that, map expansions including the downtown area and an airport for more drag races could be added in. One thing I liked about MW2012 is the way its multiplayer works, without the airport it'd be a lot less fun (about the following point).

As I mentioned above, I liked MW2012's multiplayer gameplay a lot, therefore, I suggest that apart from the existing multiplayer gamemodes, Ghosts can take inspiration from MW2012's multiplayer system (e.g. speedlists) and implement them as some sort of "party mode" (like those from Call of duty games), which, could be voted from the lobby (if it's implemented into the game), or instead, from the menu where players can choose "normal alldrive" or "party mode" with the help of a proper matchmaking system.

Besides MW2012's Multiplayer, another multiplayer game I enjoyed was World. Team Escape should certainly be an option in both modes after the cops issues have been addressed - the game mode is one of the best in any racing game, competitive races where teamwork is important, with cops on your tail 24/7.

Apart from all the above mentioned points, I hope we'll see a tuning dyno being added in-game in any upcoming updates - since the game focused a lot on tuning our cars wisely, it'd make sense to have a tuning dyno, and perhaps, and tuning track (like the ones from UG2) in game.

Furthermore (I sound like writing a proposal letter of some sort now, don't I), as I've seen from various posts, some sort of crew battling storyline - or something more mysterious and though-provoking could be looked into. Not something as complicated as BF3 or BO3 though, maybe something around Rivals or Carbon. Leaving some room for discussion about the story among players would be a nice touch.

I'd also like to address the issue where some other players (I'm a PC player and the last time I played was before the Manual Update at my friend's, so I can't talk much on this) complained about having too much gears on certain cars.

Besides that, the cops certainly needs to be fixed. This will certainly take quite some time, but as many other players and I have experienced, they're the complete opposite of the cops from Rivals - not aggressive in any way, too idiotic to follow up and the chases are not that intense. From my perspective the cop system in World was brilliant (before it was fucked up by some hackers) - Roadblocks, Rhinos, different variations and models of cop cars as heat level increases). The way there is a notification telling you that there are Rhinos incoming is great as well.

Finally, I'd like to give some suggestions on cars that can be added through updates (the ones that are previously mentioned again and again): Nissan 350z / 370z, Mitsubishi Evo, Eclipse (GT, Dodge Chargers (SRT8 Superbee pls), Challengers, Caterham R500, Chevrolet (Chevelle & Camaro) SS, Chevrolet Corvette Stingray, Ford Mustang Boss (2012), Lamborghini Miura, Ferrari 360, Plymouth Hemi Cuda, Pontiac Firebird Formula, Pontiac GTO (1965) and Toyota MR2.

These are all my opinions and if you don't like it, please don't unleash your hate on it. Once again sorry for my English (tone and language) and thanks for reading.

/r/needforspeed Thread