[defensive]: whenever you use a defensive skill while mounted it grants a barrier equal to 10% of your maximum health for 4 seconds
1: gain 5% resistance to light. (0/3)
2: gain 5% resistance to shadow. (0/3)
radiant wall: [defensive] [light] - 15 second cooldown.
form an impassible barrier for enemies that lasts for 1.5 seconds. (0/5)
+: radiant walls cooldown is reduced by 3 seconds.
1: radiant wall immobilizes enemies around it for 2 seconds.
2: radiant wall grants you a barrier equal to 10% of your max health for 6 seconds.
consecration: [defensive] [light] - cooldown 20 seconds.
create an area of light on the ground around you for 3 seconds dealing 16% damage each second. (0/5)
+ the area of light now lasts an additional 3 seconds.
1: standing in the area of light reduces damage you take by 10%
2: activating consecreation causes it to release 6 light bolts dealing 10% damage.
holy shield: [defensive] [law] - cooldown 20 seconds.
gain a barrier for 10% of your max life and increase your resistances by 5% for 6 seconds. (0/5)
+holy shield grants an additional 10% barrier and lasts 2 seconds longer.
1: enemies who hit you while holy shield is active cause it to release 3 light bolts dealing 10% damage.
2: enemies who hit you while holy shield is active become dazed for 1 second.
steel resolve [defensive] [steel] - cooldown 14 seconds.
hold fast and true, gaining 3 devotion each time an enemy hits you for the next 6 seconds. (0/5)
+ steel resolve gains an additional 3 devotion each time you are hit while injured.
1: instantly gain 15 devotion when you activate steel resolve.
2: activating steel resolve now heals you for 15% of your max life.
1: your barriers have 5% increased duration. (0/3)
2a: while you have a barrier active damage reduction against elites is increased by 4%. (1/3)
2b: while you have a barrier active you gain 3% increased damage. (0/3)