Skill tree should be based on level or introduce synergies.

OR give every class the sorcerer enchantment system - because it’s based on active skills (+ great synergy with +1 skill gear). It opens a lot more doors for build support and diversity and offers a deeper thinking about builds. You can change this on fly, during the fight, the next elite pack, dungeon or boss.

There are situations (fe. late game speed farming) where you don’t need certain skills or extra DMG (like this big cooldown ultimates) - so you can change them to gain the “passive” to be better suited for your task.

It’s the best character system / specialization in the game so far! It has also a lot of potential for late game with the paragon boards. Overall a great implementation for the game , so i think they shouldn’t “waste” it for one character.

Afterwards redo the sorcerer specialization.

/r/diablo4 Thread