A possibly-dumb balance suggestion for Resilience

I mean most people will perfer to not play dwarfs as its basicly solitaire from your side, but this will make resilience so beyond useless you might as well delete it from the game.

Resilience isn't really a problem and doesn't need a change as it adds good mechanic, if you want to complain about carryover we need to start with harpies. Resilient units are a good risk v reward as they are extremly effective when they work but extremly vunerable to any kind of reset/control elements ect, there are pretty clear cut ways to play around resilience, obv you have to win round 1, this pretty much negates thier carryover, if they are dwarfs and play ilithine you will most of the time have CA and can make up for lost points, cards like coral/hailstorm/scorch/btm ruins decks like dwarfs that rely on few high strength units. The fact that you propose that you reset a resilient unit for example makes a defender AT MOST a 10 point bronze, which is honestly pretty terrible and honestly remove much of the use of the card.

/r/gwent Thread