RDO: The current blips-system is what makes the game feel too empty.

Very good point, man. My biggest issue is just that the removal of the blips tok away so many interactions (So many good pictures from that time) and heads-ups for where (not) to go, and only really added me being able to ride around all alone all the time like I can in single player.

And honestly, I know this is on me, but I've felt the need to shoot first way more than I used to when the blips were there. Like you said, as soon as you see someone now you're on edge, because you didn't expect to see someone. Previously, if you really didn't want to interact with anyone ever 'just' in case', you knew where everyone where, so the only real con was that you might've needed to go some longer routes at times.

/r/reddeadredemption Thread Parent