Serious discussion regarding Drop Rates and the State of the Game

Unfortunately, this game loses my interest more and more everyday. Obviously the P2W people are going to do better than F2P people, but some of the cards are just stupid to have in this particular version of the game. I mean, they are awesome, so I don't blame people for using them... but cards like mirror wall, big wave small wave, the pumpkin princess thing... It just doesn't make sense to put them in a game where:

A. you have half the LP of the real life version... B. you have limited access to cards that destroy or negate spells/traps C. you are basically forced to attack every turn or you can lose advantage very quickly...

Putting cards like big wave small wave allows people to get out daedalus and pretty much guarantee victory (if they are using mako, obviously). Putting something like the pumpkin princess in a game where there are barely 3 cards that can actually destroy her after she becomes a spell (if there are more, i must be missing them). And then, obviously, Mirror wall... A fantastic card, but seriously? you have half the lp you usually would, there are barely any cards in the game that can attack a mirror wall defended jerry bean and survive... and to top it all off, the lack of a Main Phase 2 completely prevents you from trying to defend yourself after your strongest monster has been butchered by the wall. Again, Not complaining, just pointing out things I'm noticing and things that are driving me away from the game.

braces self for downvotes

/r/DuelLinks Thread