VoiceChat problems

Yea. They made an update that broke VC. Then 24 hours later, they made a "security patch" that blacklisted local websockets, which "indirectly" broke TokoVOIP, a plugin for FiveM -> teamspeak3 communication for proximity and radio based voice chat. Few hours later they "fixed" it, but said you can only use it if you unlist your server because of vulnerabilities. Which I completely understand from a professional point of view, until they said they were going to stop TokoVoip communication eventually, it just came early.

I don't understand some of the rash, sudden, untested code and decisions they make sometimes. I love the platform, and love the continued development of it, but it can be very stressful as a server administrator due to the constant game breaking changes. Whether their changes directly break shit or not, sometimes they are the catalyst to many issues, and the "fix your resource we didn't do anything to it" mentality sucks. It's a framework, one must expect changes will influence and cause chain reactions. Communication and advanced notice on changes go along way to allow resource devs and server admins to be prepared for those changes.

I don't see an issue pointing out issues, until people get very hostile about it. This community makes my head spin sometimes. Server owners demanding support, and fivem devs tired of their shit. Toxicity... Rant over :)

I think VC is fixed now thank god.

/r/FiveM Thread Parent