Different kind of question.. Building a new PC and wondering what my options are for backing up all my Unity / Visual Studio settings / preferences etc

This might not help you in any way shape or form:

I am using AtmelStudio 6.1, which is built on Visual Studio 2010 (I believe), and yet doesn't have any Property Manager that I can find. So, the hackish system I use is:

close (or at least unload via the contextual menu) the project whose configuration you want to modify open its .cproj file (which is XML) in any text editor (VS works nicely), MAKE A BACKUP COPY OF IT SOMEWHERE ELSE JUST IN CASE, open the .cproj file of the project whose configuration data you want to copy, look for the configuration data you want. Configurations are inside of PropertyGroup tags; for example, in my case it looks like

<PropertyGroup Condition=" '$(Configuration)' == 'Preprocess only' "> for the configuration named "Preprocess only". Copy from the beginning of that tag until the end of the corresponding

</PropertyGroup> tag. Paste the block into the destination .cproj, just after other

</PropertyGroup> tag. Make sure that the name of the configuration is unique in this file. Save. You're finished. Now open the project normally in VS and you'll be able to select the added configuration.

/r/Unity3D Thread