"there isn’t much point to building the item anymore". Calm down, the skill is still pretty effing strong.
I think most can agree that the following attributes are what make the skill "OP":
All 3 attributes were untouched.
The nerfs.
Illusion's incoming damage increased to 350%: So, similar to Manta illusions now. I'm sure you have been in a game where you see an enemy Naga send his Manta illusions to split push. Impulsive you thought it would be a good idea to stop the push by killing the illusions. 3 nukes and a couple of right clicks later, illusions still have 1/2 HP. You regret everything.
Grim's illusion is pretty much that, except you can't nuke, stun or slow that thing. Oh, it also punches harder than prime Mike Tyson btw. :D
Scepter illusion duration reduced from 20 to 15: Honestly, this nerf is whatever. 15 seconds is still sufficient time for the illusion to wreck havoc in a fight/bully lone enemy supports.