[Featured Unranked Maps of the Week ~ 4] Alternater's Delight

So I'm going to try to promote some discussion on these pages that's not "Thanks for the maps :D" by writing long-winded posts about what I like/dislike about the maps you post from a mapping perspective. It will both help me grow as a mapper and hopefully get others on this sub thinking about maps from a perspective that's not just theirs as a player. This seems like a good week to start with, since I'm an alternater, so let's see how this goes.

Soh Yoshioka - Krylov (extend mix)

This is probably my favorite out of the three; it reflects the music better than most ranked maps and it's pretty much the only map I enjoyed playing.

  • It's biggest issue is with the section from 01:42:795 up to the first kiai. The spastic slider velocity changes here to denote the wubs and whatnot kill any semblance of build-up. And this is the main build-up section of the song. Go crazy with sliders all you want during the kiai, but keep it consistent during the build-up.
  • Aside from that, the disjointed streams during the kiai completely destroy the flow that comes from the slider spam and general upbeat nature of the song. Disjointed streams, especially when they are disjointed to this degree, call for tight control of the right hand, but the rest of the kiai is so slider-heavy and flow-oriented that having to shift into this tight control makes the kiai almost unplayable for me.

Yousei Teikoku - Tasogare no Gekka

For future weeks, try not to feature maps with really low-quality audio files. I could barely here the instrumental this map was following on my first playthrough. I'm not really comfortable talking about this map because of it.

MuryokuP - Frozen World

This is another one of those Talent Shredder/Reiwai Terrorism style maps that I hate playing. They're so left-hand oriented that the flow of the cursor completely suffers, and cursor flow is what I live for. Even in the very beginning we have stuff like 00:45:896 (6,7,8,9) - where flow may as well not exist (two 1/4 circles parallel and opposing the previous 1/4 slider to then shift to the right to another 1/4 slider traveling in the same direction as the two 1/4 circles? Clunky and awkward). I just can't wrap my head around this style, so I don't really know what I can say about it.

Well that was sort of fun, I guess. I always get a laugh at when single-tappers make alternating out as this crazy mysterious thing that leads to maps that only alternaters can play, since it's all the same for me. I didn't have much to say about the maps this week, but hopefully this will make for a decent proof-of-concept. If this isn't wanted, then just down-vote me I guess.

/r/osugame Thread