So I'm Rolling UMD +20. What Are Some Must Have Scrolls and Magic Items?

This is going to be a bit lengthy but, you generally want things that don't require a high save like grease since casting from items means the save is like 10+

1st level spells- aspect of the falcon (APG) bless weapon (only on the paladin list) cure light wounds enlarge person gravity bow (APG) grease lead blades (APG; only on the ranger list) longstrider mage armor (especially useful in parties with a mounted fury barbarian, cavalier, cleric with Animal domain, druid w/animal companion, monk, paladin w/mount, ranger w/animal companion, and/or summoner) magic missile (higher CL versions can be cheaper than wands of higher level spells for similar damage) magic stone shield true strike

2nd level spells- acid arrow (ranged touch, long range, energy damage, no save/SR) aid barkskin darkvision false life flame blade flames of the faithful (APG; only on the inquisitor list) gallant inspiration (APG; only on the bard list and the bard must already be holding the wand) heroism (bard version) honeyed tongue (APG; for serious diplomancers) lesser restoration protection from arrows (most useful at lower levels when magic weapons aren't common) resist energy scorching ray (a little more damage than acid arrow, but short range and affected by SR) spectral hand (especially useful for casters with a lot of touch range spells) spider climb spiritual weapon stone call (APG) summon swarm weapon of awe (APG)

and so many more, just check other posts here that talk about efficient wands i'm sure i have missed quite alot.

/r/Pathfinder_RPG Thread