Just switch to Dev now World is corrupt?!

2016-09-06 20:14:29.128 - Thread: 22 -> External debugger: listening... 2016-09-06 20:14:29.178 - Thread: 1 -> Loading Procedural World Generator: Seed = '9349' = 9349, Density = 0.5 2016-09-06 20:14:29.199 - Thread: 1 -> MyExplosions.LoadData() - START 2016-09-06 20:14:29.200 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay' 2016-09-06 20:14:29.200 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion' 2016-09-06 20:14:29.205 - Thread: 1 -> MyExplosions.LoadData() - END 2016-09-06 20:14:29.205 - Thread: 1 -> MyMissiles.LoadContent() - START 2016-09-06 20:14:29.206 - Thread: 1 -> MyMissiles.LoadContent() - END 2016-09-06 20:14:29.234 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2016-09-06 20:14:29.235 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2016-09-06 20:14:29.235 - Thread: 1 -> MyLights.LoadData() - START 2016-09-06 20:14:29.237 - Thread: 1 -> MyLights.LoadData() - END 2016-09-06 20:14:29.286 - Thread: 1 -> Warning: Missing definition MyObjectBuilderDemoComponentDefinition/Default : for session component DemoComponent 2016-09-06 20:14:29.420 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2016-09-06 20:14:29.420 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2016-09-06 20:14:29.441 - Thread: 1 -> AllowEntityScripts - START: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2016-09-06 20:14:29.441 - Thread: 1 -> definition_warning: 2016-09-06 20:14:29.441 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs[O-S-L-E]_Enforcer.sbc 2016-09-06 20:14:29.441 - Thread: 1 -> Possible entity type script logic collision 2016-09-06 20:14:29.441 - Thread: 1 -> definition_warning: 2016-09-06 20:14:29.441 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs[O-S-L-E]_Enforcer.sbc 2016-09-06 20:14:29.441 - Thread: 1 -> Possible entity type script logic collision 2016-09-06 20:14:29.441 - Thread: 1 -> AllowEntityScripts - END: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2016-09-06 20:14:29.453 - Thread: 1 -> RunLoadingAction - END 2016-09-06 20:14:29.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2016-09-06 20:14:29.744 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2016-09-06 20:14:29.744 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2016-09-06 20:14:29.745 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2016-09-06 20:14:29.753 - Thread: 1 -> Updating continues. 2016-09-06 20:14:29.774 - Thread: 1 -> GC Memory: 1,491,151,472 B 2016-09-06 20:14:30.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2016-09-06 20:14:30.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2016-09-06 20:14:30.785 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at SEClientAPI.Utility.Communication.SendDataToServer(Int64 dataId, String text) at SEClientAPI.Game.Blocks.CameraManager.CameraSync.LCDRequest() at SEClientAPI.Game.Blocks.CameraManager.CameraManager.GameLoaded() at SEClientAPI.Game.GameThreadManager.SessionReady() at System.Action.Invoke() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>cDisplayClass1.<Run>b_0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2016-09-06 20:14:30.787 - Thread: 1 -> Hiding window 2016-09-06 20:14:30.788 - Thread: 22 -> External debugger: interrupted. 2016-09-06 20:14:30.992 - Thread: 1 -> Network readers disposed 2016-09-06 20:14:51.201 - Thread: 1 -> Hiding window done 2016-09-06 20:14:51.201 - Thread: 1 -> Showing message 2016-09-06 20:14:51.235 - Thread: 1 -> ERROR: branch name cannot be resolved, services= 2016-09-06 20:14:51.235 - Thread: 1 -> ERROR: branch name cannot be resolved, services= 2016-09-06 20:14:51.235 - Thread: 1 -> ERROR: branch name cannot be resolved, services=

/r/spaceengineers Thread