Mod Kieren from the Oldschool team just released some new info on Barrows loot. Does this also apply (in a similar way maybe) to RS3?

From the wikiaRuneScape Wiki Barrows Table of Contents This article is about the minigame and location. For the set of armour and weapons, see Barrows equipment. For its sequel, see Barrows - Rise of the Six. For the Treasure Trails reward, see Barrows dye. This article has a strategy guide here.All information on mechanics and strategy will be on this page. This article has a money making guide here.Please add tips to the subpage, rather than the article below. The official world for Barrows is world 15 (P2P). Barrows Release date 9 May 2005 (Update) Members only Yes Location Barrows Town No of players 1 [v] • [t]</div>

The Barrows minigame is an area-based combat minigame. It is popular due to the decent amounts of money players can make by selling Barrows equipment, a possible reward; and runes from the minigame, as the runes obtained are the most common drops. It involves defeating six powerful spirits (seven after completing Ritual of the Mahjarrat), each with their own special strengths and weaknesses. Each brother has his own burial mound, except for Akrisae the Doomed, who shares a mound with Verac the Defiled.

History Main article: Morytania Campaign

The entrance to the Barrows The Barrows brothers were ancient warriors of Saradomin who established a reputation of near invincibility while fighting in the God Wars. They launched a massive attack to liberate Morytania from the clutches of Lord Lowerniel Vergidiyad Drakan and his vampyres, after he had established complete control over the continent as of the Fall of Hallowvale. As the brothers departed, a mysterious stranger, the Zarosian Mahjarrat Sliske, granted them superhuman power to battle Drakan's forces. It succeeded, for the brothers, who were in the front line, seemed invincible. They had not anticipated, however, that Sliske had ulterior motives for helping them.

As the brothers and their accompanying army progressed further into enemy territory in Morytania, Sliske followed them until the brothers became weakened. The brothers were grievously wounded in battle near the Great Vyrewall, and thus the army set up camp just west of Meiyerditch. Soon, the brothers died of their infectious wounds simultaneously in the army's camp. The army spent several days and nights holding off the attacking vampyres to construct burial mounds, the Barrows, to honour the fallen brothers. The army quickly retreated from Morytania, realising they could never succeed without their former leaders' prowess. Dare you traverse the maze?

As the army began its return, Sliske cast a magical spell on the crypts, corrupting the bodies of the brothers, turning them into his newest wights, and binding them to guard a very powerful artefact. Sliske's ally Azzanadra had requested for this icon to be guarded before the latter's imprisonment in Jaldraocht Pyramid, so that it could later be used to re-establish contact with the banished Zaros. Sliske, instead of directly taking the Barrows Brothers, decided it would be fun to have them almost succeed in their goal before claiming them, a typical characteristic of the Mahjarrat.

In 169 of the Fifth Age, Azzanadra was released, and, with the help of an adventurer who manages to steal the Barrows Icon from the brothers, re-established communication with Zaros in time for the Mahjarrat Ritual of Rejuvenation. Shortly after said ritual, which the adventurer attends with several Temple Knight allies, Sliske attempted to claim them in a similar way. However, the Saradominist priest Akrisae Kolluym intercepted the spell, sacrificing himself and turning him into Akrisae the Doomed - the seventh wight. Akrisae joined the Barrows Brothers in their crypt, although, of course, he isn't a Barrows Brother himself.

A crumbling tome, obtained by searching the hut near the mounds or by talking to the Strange Old Man found digging the crypts, provides a detailed account of how the brothers came to be buried. Graphical overhaul

After the release of the new website and interfaces on 22 November 2011, a screenshot was shown on the media page of a graphical update for the Barrows minigame. The January 2012 Behind the Scenes article confirmed that an update was coming to the minigame, which was introduced on the 4 January update.

The graphical update changed the looks of the area, added mist to the crypt, changed the Barrows brothers from purple ghosts to corporeal foes, and, for a week following the release, gave a 1 in 10 chance of doubling rewards. This extra reward chance ended on 11 January. Objective

The objective of the Barrows minigame is to defeat the seven Barrows brothers: Ahrim the Blighted, Dharok the Wretched, Guthan the Infested, Karil the Tainted, Torag the Corrupted, Verac the Defiled and Akrisae the Doomed, though Akrisae is only available after Ritual of the Mahjarrat.

The Barrows brothers are very strong, each with very high defence. Each brother also has a different special ability, which is the same as the set effect of the corresponding armour set. Because of this, special consideration should be given to the methods with and order in which the brothers are eliminated. Getting there

A map of the Barrows (click to view a larger version)

Drakan's medallion - This is the fastest means of travel to the Barrows, having a teleport directly to their graves.
Max Guild PvM portal - This option is just as fast as Drakan's medallion; however, it requires level 99 in every skill.
Games necklace - After gaining enough points from Temple Trekking, a games necklace can be used to teleport directly to Burgh de Rott, which is only a short walk from the Barrows.
From Canifis - The slowest method is walking through the swamps from Canifis; however, there are several shortcuts for this route:
The fairy ring in Mort Myre Swamp can be accessed by code B•K•R. It's only a short distance from the ring to the swamp boat.
    A Swamp Boat in the middle of the swamp can be taken for free to land on the bridge to the Barrows.
    In Search of the Myreque unlocks access to the area under the bar in Canifis, which provides a faster route to the swamp boat.

Strategy Main article: Barrows/Strategies Rewards

Opening the chest

The chest that has your rewards in it If the brother whose tomb was used to enter the tunnel is not killed yet, he will appear when the chest is looted.

The standard monsters in the tunnels may be killed to increase the chances of receiving rare, non-Barrows item; e.g. dragon helms. The threshold for increasing these chances appears to be 8 kills, with higher kill counts not contributing any further. Equipping a ring of wealth will increase the standard rewards; e.g. food and runes.

For every brother killed, there is a roll for the brother's item. This chance starts at 1/450 and decreases by 116 for every brother, capping at 1/44. Therefore, killing 4 brothers is required for the maximum chance per roll. Killing a brother will only add their items to the chest as a possible reward, so if a certain brother's items are undesired, he can be ignored without decreasing the chance for a desired item per roll (assuming at least 4 are killed); however, this would decrease the chance of obtaining an item overall. Killing additional brothers past 4 will not increase the odds per roll beyond 1/44; however, it will add an extra, independent roll, thus increasing the chance of obtaining any item. Each roll can produce any brother's equipment, and a brother can be rolled by multiple rolls. It is possible to obtain multiple pieces of Barrows equipment from a single chest, but it is not possible for those pieces to be the exact same item.

Killing all 6 of the original brothers is required to increase the beast tab kill count and thus also required to reap a soul when on an assignment.:

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