Patch 3.1.4 + Ix Beta 1 Notes

NEW graphics options and higher quality These options give more control and allow for higher graphics quality. Most modern gaming computers are easily fast enough to set all of these to their highest setting. -Added sharpen option. -Added supersampling option (this is a powerful type of anti-aliasing). -Split Graphics Quality option into two separate options: Texture Quality and Backgrounds Quality. -Added option for higher quality backgrounds (smoother and less noisy/pixely). -Added option to decrease input lag (making controls feel more instant) at the cost of framerate. -Removed the old multi-threading option and replaced it with the much more powerful Less Input Lag option.

General -Changed the visual appearance of the Blind status effect.

Starstorm Map Widened the middle to make playing there more comfortable -Thinned the walls by the portals -Moved the turrets back a little Changes done to make pushing the second turret in bottom lane less safe -Pushed turrets a bit back into alcove -Put a platform underneath the portal, making portal slightly harder to access Reduce camping at the exit portal -Removed the platform under the exit portal -Moved the health creeps to the bottom area

Ix the Interloper Thanks to all the feedback from the forums and the feedback from the beta brawl, this iteration of Ix has a lot of changes. Their damage on AA has been toned down slightly while Refract got some overall buffs. The lifesteal upgrade has been reduced in effectiveness as most might have expected. Movement on Ix is still good, but their floating ability is a bit less crazy this time around. Also some upgrade replacements came through that you can check out. Of course, various bugs relating to Displacing and Psionic Bond were also fixed. Let us know what you think! -Psionic Bond, base bond range reduced by 15%. -Psionic Bond no longer breaks when passing through a Skree Totem. -Psionic Bond, burst heal increased from 150 to 160 health. -Radiate bolt, base damage reduced from 65 to 60. -Radiate scatter, base damage reduced from 20 to 18. -Radiate scatter, damage vs droids/turrets increased from 50% to 75%. -Crystal Crunch, lifesteal reduced from 20 to 15 per stage. -Mammoth Hair Scarf, reduced slow and speedup from 15% to 12% per stage. -Decreased maximum float duration after jumping by 40% (initial jump and float speed unaltered). -Shredded Mining Permit, decreased range for applying the amplify by 50%. -Shredded Mining Permit, decreased amplify damage duration from 4 to 3 seconds. -Reduced Ix’s mass by 28%, making their body block less effective. -Removed the separate lower cooldown on missing Psionic Bond. -Refract, cooldown reduced from 9 to 8 seconds. -Refract, duration increased from 0.6 to 0.8 seconds. -Salt Miner, increased damage area size by 30%. -Salt Miner, damage increased from 20 to 22 per stage. -Luxor’s Purest Crystal, increased damage from 20% to 25%. -Luxor’s Purest Crystal, price reduced from 200 to 185 solar. -Crystal Leaves, made the damage also apply to the initial burst of Psionic Bond. -Crystal Crunch, fixed that the lifesteal would also trigger on Prismatic Moonstone Dust. -Root Tea, fixed that the description would not clearly tell you that it triggers when Psionic Bond is ended in any way. -Prismatic Moonstone Dust, changed to a dust trail every third shot that deals 110 damage over 4 seconds. -Prismatic Moonstone Dust, price increased from 155 to 175 solar. -Robot Wrecking Ball, changed to an effect that halves Refract’s cooldown when 400 or more damage is blocked. -Diamond Pickaxe, changed to a knockback effect that stuns surrounding enemies for 0.2 seconds at the end of Refract. -Diamond Pickaxe, price reduced from 175 to 155 solar. -Fixed a bunch of typos found in Ix’s descriptions. -Various shop icons updated visually. -New animations for Radiate, Psionic Bond and teleporting home. -Psionic Bond line now becomes clearly thinner when almost reaching max range. -Displacing nauts will no longer be influenced by Raelynn’s timerift or Yuri’s time warp. -Fixed nauts getting stuck during Displace under some circumstances when being Displaced by 2 or more Ix’s at the same time.

/r/Awesomenauts Thread Parent Link - awesomenauts.com