Patch 3.1.4 + Ix Beta 1 Notes

Chucho After the stun was nerfed One Armed Chameleon became way less effective, so it was changed to be damage focused instead. -One Armed Chameleon, stun removed, range increased by 50%, damage increased from 70 to 80 per shot

Image Coco More some of her lategame damage to her earlygame - Shock, damage increased from 27 to 30 - Static Gloves, damage per stage reduced from +4 to +3 - Flexible Heat Sinks, attack speed per stage reduced from 12% to +10%

Image Froggy G -Improved invincibility over network. This should fix the issue where Froggy G would receive damage when dashing through Yuri mines.

Image Genji Some nerfs intended to affect his godlike teamplay, while also a slightly buffing for soloq -Moon nectar, heal per nectar reduced from 52 to 47 -Monarch Blessing, base shielding reduced from 25% to 20% -Hidden Leaves, shielding increased from 7.5% to 10% per stage -Cat Pillar, price increased from 185 to 215 -Prefab Cocoons, Price reduced from 190 to 180 -Prefab Cocoons, now explodes instantly -Prefab Cocoons, damage reduced from 185 to 160 per stage.

Image Gnaw Some buffs to help with lategame scaling -Rotten Teeth, now also reduces Damage over Time duration, by 1s per stage -Dental Braces, effect replaced. Landing bite weakens enemy damage vs. Awesomenauts by 15% for 1s -Chattering Teeth, price reduced from 205 to 165 -Diamond Teeth, price reduced from 225 to 190

Image Jimmy and the LUX5000 Jimmy is currently in a decent position, therefore little changes were made at this time. Even so, improving his charge consistency and some upgrade changes are being discussed for the future. -Dirty Diapers, removed one stage, cooldown reduction increased from 0.8s to 2s, price increased from 135 to 180 solar. -Danger Pins, damage reduced from 250 to 220.

Image Ksenia Making it a bit harder for Ksenia to unload tons of damage out of stealth -Scissor throw, cooldown between scissors increases from 0.25s to 0.33s -Remembrance Machine, slow per stage reduced from 15% to 10%

Image Leon Changes to make Leon more of an assassin, less of a pusher / army manager / king of the backdoor -Leon can have one clone at a time -Buff base damage from 90 to 95 -Stealth, duration now limited to 8 seconds -Steel false teeth, merged into one stage, heal value increased from 68 to 85, price increased to 190 -Spectacles magnet piercing, added second stage, maximum blind duration 3s -Pinot Noir, base regen increased from 25HP/s to 40HP/s, price reduced 155 from to 115 solar -French baguette, price reduced from 130 to 90 solar

Image Lonestar General buffs to improve Lonestars standing -Bull Charger, damage increased from 180 to 210 -Techno Viking Helmet, damage increased from 25 to 29 -Incendiary bomb, damage over time increased from +75 to +82 -Eagle Bullets, price reduced from 180 to 170 -Cheetah Bullets price reduced from 180 to 155 -Red & Blue Missiles damage increased from 90 to 100

Image Penny Fox Some slight nerfs and diversity improvements -Pounce, base damage reduced from 92 to 87, damage per stage from 51 to 48. -Electric Bike Lock, damage increased from 10% to +11%, price increased from 135 to 160 per stage. -Pulse, base damage per charge reduced from 95 to 90. -Cookie Monster Badge, damage per charge increased from +6 to +7 for 300 solar. -Spiderbird Collector Badge, added a very small AoE on hit -Living Treasure Map Badge, attack speed increased from 10% to +12%, price reduced from 185 to 160 solar. -Herring Snack Badge, Heal per charge reduced from +35 to +30, price increased from 175 to 190 solar.

Image Raelynn Reduce Raelynns stalling potential -Timerift damage against droids reduced to 75% -Snipe damage against droids reduced to 75% Some light buffs to compensate and improve build variety -HC-Bomb, damage increased from 150% to 200% -Iron rifle, shield absorb damage value increased from 165 to 225

Image Sentry Compensate for the movement speed buffs most Nauts received in 2.13.5 and Baby Kuri Mammoth affecting Black Hole Sun -Black Hole Sun, increase base gravity by 10% -Bug Detector, gravitational pull increase reduced from 25% to 20% -Glass case of emotion, price reduced from 205 to 115 solar

Image Skree Changes to make Sawblade more of an active skill -Sawblade cooldown starts upon return of the blade -Sawblade cooldown reduced to 8 Reduce Sawblade stalling potential -All Sawblade damage a gainst droids reduced to 75%

Image Swiggins Improve build variety and buff Swiggins -Flying fish compass, effect merged into one stage, priced at 190 solar -Anchor Hook, base damage increased from 280 to 310 -Blue Heart Medal, impact damage reduced from 55(20%) to 50(16%) per stage -Treasure Lottery Map, duration increased from 1s to 2s -Treasure Lottery Map, now also absorbs 200 damage

Image Ted McPain Make Grénaide pour homme less strong, more viable to play against -Grénaide pour homme stuns for 0.3s -Grénaide pour homme range reduced by 20% Reduce Tedris Ville potency, as it’s become a crutch -Tedris Ville, damage reduced from 190 to 170 -Tedris Ville, range reduced from 20.8 to 18.4 Reduce Ted’s stalling potential -Airstrike damage against droids reduced to 75%

Image Vinnie & Spike Some slight build diversity changes and fixes -Rigged casino games, reduces base spike dive damage by 40%, solar price reduced from 225 to 180 -Clown's mask, merged into one stage, solar price increased to 190

Image Professor Yoolip Walking Rod changed because it was hardly ever picked due to its highly situational nature. -Walking Rod, now gives Dinos a 100% speed up for 1.5 seconds after deploying or until they bite something.

Image Yuri Reduce Yuri’s stalling potential -Mine damage against droids reduced to 75% Make Yuri less overpowered. -Mine base damage reduced from 425 to 410 -Timewarp cooldown increased to 15s -Chrono rift changed to reduce cooldown, 2 stages at 1s for 170 solar, per stage

Known Issues: -Skree’s new cooldown change on Sawblade makes the cooldown refresh instead of only showing the cooldown when the blade returns. -Yoolip’s new speedy Dinos do not have the speed up overlay yet. -Ix’s new Prismatic Moonstone Dust has no visual before firing yet to tell you which shot it applies to. -Ix’s new Radiate animation is slightly too short which makes their arm disappear for a split second.

/r/Awesomenauts Thread Parent Link - awesomenauts.com