Tarkov needs more realism: EFT fans will stay as long as the realism does.

manual mag loading I think helped reduce the rambo'ing if we get slower healing/bandaging that should help push ppl into actually deciding if taking engagements is a good idea.

honestly i'd just like to see the game in a state where ppl actually care if they die or not. realistic to me just means that ppl have some sort of sense of self preservation and aren't just running gun-ho into everyone they see thats not realistic. I feel like the game isn't necessarily hardcore its just that your always running into ppl so you always have to shoot your way out.

I think the new quests have helped spread ppl out more though so you aren't constantly tripping over each other. but I don't know, so far I really like tarkov but I don't really feel like the way the raids work is that great for survival, if tarkov were like cod or CS or BF then you'd expect this sort of game mode, but tarkov feels like it would play better if the maps were persistent or semi-persistent.

so long as everyone is going in at the same time were always going to get very similar games, rather than it being somewhat unknown its blatant.

the dayzmod worked because you didn't know when you were going to get pvp. but tarkov is different you are basically guaranteed pvp every game the hard part is actually trying to avoid it.

/r/EscapefromTarkov Thread Parent