(Was too brain dead to post last night) 16 hour grind to dupe INT #18. yay

A "couple" days ago, an analysis was made regarding the optimal mono STR team and, by their point of view, the optimal team was composed by:

  • Omega Sheron (Leader/Friend)

  • SSJ4 Goku

  • SSJ3 Goku (GT)

  • Perfect Cell

  • Meta-Rilldo

  • LR Freeza

This team was designed in the premises that it'll give you survavibility, while also doing a "respectable" average ATK per turn of 1,198,000. Wait, what? That's all they got!? Why on Earth should I settle for this patetic number them Global peasants can already reach!?!? We big boys, we big DMGs. Well, fear no more, 'cause I, a random guy on the interwebs with no known qualifications whatsoever, am here to put up a team for you that'll hit them foes like a truck, followed by a bigger truck, and intercaleted by the mother of all trucks.


Now, I have both the skills, the knowlege, and the time to write a marvelous wall of text like they did but, luckly, my lack of will to do so overcompensates all of that, allowing me to keep it sloppy simple. yay! mediocrity! But there's a chance you may see some similar formatting in both, I just hope everyone understands that they were the ones ripping me off, and definetely absolutely for sure 100% not the other way around.

The main point of this is to create a mono STR team that'll deal the absolutely most DMG, so I analysed the cards with most potential to do so and, out of them, I'll firstly name the failures who didn't make the cut:

  • SSJ3 Goku: 374.088,519

  • Beerus: 306.432,0567 (average between passive&non passive)

  • Super Trunks: 362.622,9668

  • SSG Goku: 309.139,4614

  • LR Frieza: 340.784,8135 (average between 12&18 ki)

The considered links were Super Saiyan and Fierce Battle.


Okay, I started this to get my mind off of other things that are bottering my soul, but I got bored pretty quickly. Sorry. I'll just go ahead and show the 7 cards, the rotations I drew for the team, their respective DMGs in this rotation and their starting ki.

Team:

  • SSJ4 Goku (Leader/Friend): 922.029

  • SSJ3 Goku (GT): 262.764,6021

  • Gogeta: 394.657,5

  • SSJ2 Gohan (teen): 408.390,5963 (screw Bamco and their afeminated Youth thing)

  • SSJ Trunks (GT): 408.013,1325

  • SSB Vegeta: 403.078,8825


Rotations:

Turn 1: SSJ3 Goku (GT) (8ki) - SSJ4 Goku (10ki) - SSJ2 Gohan (8ki)

  • 329.830,0225 + 127.1421,694 + 504.078,9179 = 2.105.330,634

Turn 2: Gogeta (8ki) - SSJ4 Goku (12ki) - SSJ Trunks (GT) (10ki)

  • 394.657,5 + 922.029 + 408.013,1325 = 1.724.699,633

Turn 3: SSJ3 Goku (GT) (8ki) - SSJ4 Goku (10ki) - SSB Vegeta (8ki)

  • 430.804,0415 + 1.271.421,694 + 536.094,9137 = 2.238.320,649

Turn 4: Gogeta (8ki) - SSJ4 Goku (10ki) - SSJ2 Gohan (8ki)

  • 394.657,5 + 940.966,5 + 424.803,0963 = 1.760.427,096

Turn 5: SSJ3 Goku (GT) (8ki) - SSJ4 Goku (12ki) - SSJ Trunks (GT) (10ki)

  • 430.804,0415 + 1.271.421,694 + 542.657,4662 = 2.244.883,201

Turn 6: Gogeta (8ki) - SSJ4 Goku (12ki) - SSB Vegeta (8ki)

  • 394.657,5 + 922.029 + 403.078,8825 = 1.719.765,383

All this leading us to an average of 1.965.571,099, a whopping 64% than the value from the optimal survivability team. wow.


Notes&Stuff:

  • If Gogeta was removed from one of the main rotations the average ATK would only go up by 16.184,82277, and we all know why he's there.

  • As the only non TUR (yet) and giving him the same patetic ATK increase SSJ3 Goku got, SSG Goku would only need his passive to go to 100% (and the obvious Fierce Battle) to surpass Gogeta, SSJ2 Gohan, SSJ Trunks (GT) and SSB Vegeta.

  • Banging your head against a wall burns 150 calories an hour.

  • Even with a lower ATK increase from the LS, LR Frieza is viable if you can always use his 18ki super. But it's too high maintenance.

  • The average will surpass 2.000.000 if SSJ4 Goku counters once.


TL;DR: just look the Team, Rotations and the things in bold.


Have a nice weekend.

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