Z counter to Void Rays (metal league)

late game: If I notice ground I priority Blinding cloud since most toss are range. I rarely use abduct against toss unless its air. But yes if my eco isnt hit. I swap from lurker/hydra/ling to ultra/hydra/ling. But will always have 8-12 Ravs in any comp against ground toss. Biles are strong against the death ball.

Airtoss: Hurts me most. If my corruptors win Ill make BL since I have no choice. If they have enough gates & go all ground (Archon with blink stalker) I usually lose. Blows my mind how fast they melt my BL. Dt's dont work, immortals get wrecked. But they go stalkers They blink right into my BL while the Archons wreck the broods, or they go right for the hatches. B4 I can make the counter 1/2 my eco is gone. Amazing how many times its happened.

/r/allthingszerg Thread Parent