Add : Cyclops
Remove: Replace RE5 Jill with RE1 Jill
This is how I would change the game. I also want to add some stuff as well. The rest of the character that is not listed remains unchanged.
I like this game because there's no balance change or a patch, so I don't have to constantly relearn the game all the time.
Cap
*Cr.L is Cr.LP from Marvel Super Heroes/Marvel vs Street Fighter.
*Cr.M is Cr.MK. (To Out range Someone, Cr.MK has more range than Cr.MP)
*St.M is St.MP (Better Anti-Air move than Cr.M or St.S )
Iron Man
Smart Bombs & Cr.H tweaked so it looks like the original. Cr.H should go straight, not diagonal.
Proton Cannon safe on hit.
Add Knee Dive (Down Air M)
Deadpool
Wolverine
Change his Cr.H. Where he moves forward while kicking with his two feet.
Add Dive Kick straight down (Air Down Forward M)
Chun Li
Assist B is EX Spinning Bird Kick assist. It has invincibility too.
Add the front flip kick thing (OTG)
** Magneto(To satisfy Marvel Comics or Stan Lee with their vision, and hopefully will make them want sign a partnership with Capcom again to make X-Men vs SF 2, A sequel to Marvel Super Heroes, Bring MvC2 back, and A Non Fighting Game* Ex: A Puzzle Fighter but with Marvel characters instead. I feel that it just not the same without Capcom making games for Marvel, and there would be a lot of imagination involved when it comes to Capcom making a game like Marvel.)**
Faster startup and More Durability on Hyper Grav to make it more useful in netural. Can block after performing it in the air.
Forcefield can be held with a button. A fully charged Force Field makes Magneto untouchable.
More Zoning Tools that controls both ground and air space, or Anything that encourages Magneto players to play more zoning or space controlling game (Magnetism related)
Change Cr.L, St.M, Air L, and Air M. These normals along with J.S should do chip damage, and have durability.
Removing everything that make his ability to play a rushdown game.
Gravity Squeeze is now a LvL1 Hyper.
Magnetic Tempest does more chip damage.
Magnetic Blast makes Magneto float in the air so he can't use it as a rushdown tool.
Anything that would make Magneto uses his magnetism more.
Chris Redfield
Can Throw M and H grenade in the air
The Grenade assist is now an assist that can heal any red health for the point character.
Strider Hiryu
** Applies to All Characters**
All normals except launchers(only on hit) can be super jump canceled on hit or block.
Can switch character while Team Hyper Combo (X-Men vs SF). The Command for that is to Hold A1 & A2.
Hold <--- A1 & A2 :The 2nd character comes in
Hold --> A1 & A2: The 3rd character comes in
Can DHC into the 3rd Character using 2 bars
Can DHC while calling Assist
Mashable Specials, or Lighthing Leg are unpushblockable until the last hit.
All J.S causes hard knockdown or soft knockdown (only for characters with limited air mobility)
Pope Select, where the plink dash can be option selected as a throw in the game removed. (Helps characters who doesn't have a quick overhead or a command grab)
All Low Tier characters are buffed to become Mid or High Tier characters, or Anything that gives something that allow both Mid and Low Tier characters compete with Top or S Tier characters
I would change the TvC layout into a 6 Button Layout: LK, MK, HK, LP, MP, HP The command for a X-Factor would be KKK, and the command for a Dash would PPP)