Complaints about the game

Please for the love of god make combat and stats less vague. That is all I am asking for. Since I have no idea how a creature with 30 strength and surprise is able to rip off an arm. Does that mean anyone with 30 strength or above can rip off people's arms. How does lossing a limb affect combat. Is one weapon better than the other. How does size affect combat. I want to know since it really seems that you have nothing planed and it is getting really fusterating with all this vagueness in stats. Also just a note if 30 strength can rip off an arm what can 30 SPD do, or 30 WILL, HELL WHAT DOES ANYTHING DO. Truelly since there doesn't seem to be a system in place. Also a system that is like a tabletop rpg or something doesn't take away it helps you. Make your own system with numbers help people who rp better. Give them a bonus when they fight like an extra attack. Give us health since it doesn't seem like we can die. Since getting crushed by a giant seems like a no biggy. Also give the enemies health to show us how hard to fight they. Or atleast some implication that we might need to run away besides so vagueness you put in the flavor text. Also add in something to actually show us how powerful we are. In other games and rp they atleast tell you what you are in comparison to with a level or title or something. It doesn't even have to affect rping just make it something so we can tell each other apart. Training is good won't complain about that. I am not asking you to strip the system you have in place what little there is but improve it. Since there is alot of potential here that is being wasted. Like dude you can't see that there are problems with combat that is a key feature in this RP. Also I love how you guys said that D&D and Pathfinder had it's time well you see they are far more popular because they use the immensely popular d20 system which is a lot more solid then your pick and choose style. Hell there are bunch of different things out there. Yeah that is my rant on combat and stats. FIX IT. Like have a meeting or something or go look on the /r/rpg subreddit and ask for an rping style of combat since it seems that this is sloopy and vague which isn't enjoyable by alot of people. Not hating just telling you what should be better looked at.

/r/OnePieceRPG Thread