Little guide to choose between RX480 and GTX1060

This little guide is for beginners who are unaware of the differences between RX480 and GTX1060. RX480 and GTX1060 are both solid great cards and clear choice for 1080p@60fps++ gaming. While choosing between GTX1060 and RX480, there are a few facts that you should consider; RX480 perform better in DX12 while GTX1060 perform better in DX11. Most of the current gen games are optimized in DX11 and while some of the games such as Tomb Raider, DOOM and etc are DX12 ready. RX480 allows crossfire and GTX1060 do not allow SLI. SLI and Crossfire are the term Nvidia and AMD uses for dual GPU configuration. This might not be important for you. However, this comes to the point that in a few years time, you can add in another RX480 instead of changing the whole GPU when you wanna upgrade your rig. Keep in mind that selling an old GTX1060 will be tougher by that time and getting an old RX480 will be cheaper. 2 RX480 perform between the border of GTX1070 and GTX1080. However, as of now, dual card configuration is still a headache for a lot of users as some games are not optimized for that. RX480 is a little hotter and a little more power hungry. Some RX480 are a little noisy under full load. It is recommended to get XFX, MSI or Sapphire RX480 and etc. These 3 brands provide a good OC and also great cooling in their RX480. Do look for online review before purchasing it. So far, GTX1060 do not have issues on heat nor noise. AMD is famous for having a longer optimization. They provide driver updates even if the card is a bit old. Vice versa for Nvidia, they tend to stop providing driver updates for GPU that are a little old. (Arguable) The bottom line is; If you plan to get maximum performance in current generation AAA titles (DX11) for the bucks, get GTX1060. If you plan to sacrifice 5-10 fps for a "longer optimization", better performance in "upcoming" DX12 games, get RX480. For VRAM (3GB/6GB for GTX1060 and 4GB/8GB for RX480); Differences in VRAM do not shows a major changes in FPS. However, many modern AAA titles require a higher VRAM to run in a specific settings. Titanfall 2 requires more than 6GB of VRAM to run in ultra. Take note on that. Update: Regarding the changing of CPU roughly once a year, it is my personal assumptions and shall not be tak

and shadowplay.

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