Maybe one day we will have a Fleet Week like this in Starcitizen with the Idris and other ships

The story was nonsense that literally made no sense. Like the whole ending was "Lets go activate our gun system, oh no our gun system is active" like holy shit, did they just write 500,000 things on little pieces of paper, throw them into the lobby, and then use the jumbled mess as the plot??? On top of that were the clearly missing mechanics, an example being when characters and UI tooltips, and the tutorial itself would tell you to test out different loadouts in the armory, a thing that does not exist. Or how about how absolutely broken the mechanics of the game itself were. Having conflicting actions assigned to the same buttons, ignoring inputs, etc.

The ONLY good thing about that game was the visuals, and even then half the time you'd get some low LOD bullshit instead of the nice models loading in because zero optimization went into the game. It makes me so angry just even thinking how that game got to exist. It either should have been cancelled or delayed. Because what was released was trash. Take a good hard objective look at that game again and you'll see what I'm saying.

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