For me it’s the story
*Overreliance on exposition and narration.
*Failed to establish a plausible reason to leave Milky Way. (The original reason to leave…not the third party reason)
*Plausible reason for Ark crashing (all those computers and not one has collision warning)
*What qualifies anyone to be a Pathfinder? Nothing apparently. (And before you say it, the person with the chip could assist the Pathfinder)
*Jesus SAM…just once say, “sorry Pathfinder, I am unable….”
*Yeah…that’s why you strap in when entering the atmosphere.
*No reason for father to die and no one recovered the body but all know he is dead? (poor attempt to hide a surprise return)
*Lack of emotion for father dying – and before you say they weren’t close it was still your father…how about feelings of regret, resentment or any emotion typical with emotional neglect from a parent.
*No weapons on the Tempest…come on. Did you really think there would be zero threats.
*Companions exactly the same as previous game. (Come on…the Asari had to be an archeologist, little sister issues. They didn’t even try to be different)
*“We got this”, will never be a thing.
*Villain monologing while using James Bond techniques to kill Ryder
*Ship crashing right before cliff. (seriously, we have not seen this a 1000x already)
*Kadara - Sloane vs Reyes should have been the best story in the game but was over just as it got good. Would have been good for several games.
*I have an Omni-tool but have to go to the ship for email or to make a call