The People's Tierlist

These are very good points why we can never have a Tier List that is completely comprehensive, as mentioned in the product Table. A tier list cannot cover matchups (been experimenting with an idea I've had, but only applies to 1v1 matchups), gear/level disparity, gear/level requirement to farm X spot (varies from class to class and from spot to spot), skill (big one, as you mentioned), specific scenarios comparing one class to another, etc.

What we can take away from this tier list is the effort required to yield the same results as X class in Y based on majority knowledge. Initially I wanted these ratings to show the *Potential* of each class, which they could in theory when considering effort involved. As someone who puts more effort into a lower rated class in Y, can yield the same or higher results as a player who puts in less effort with a higher rated class in Y.

Thank you again for your input!

/r/blackdesertonline Thread Parent