Played Pre-release component, I have only 1 request.

What they need to do is stop reading the feedback and start fixing stuff that's broken. The AI needs to be started on. It's laughable garbage that hasn't been worked on at all and the team should feel dumb about adding skins and new content before fixing it. Tool cupboard exploits and wall glitching are pathetic, this needs to be fixed in order to make the game the least bit fair (never mind getting rolled by full geareds 2 hours into a wipe). At this point the game is more of a greifing simulator than a survival simulator... there is no survival aspect aside from surving the absolutely toxic player base. Facepunch needs to decide what kind of game they're making before it ends up dead in the water, naked and missing it's torch and rock. At this point I have little hope for the game even coming out of alpha... How are you supposed to polish a game when you keep changing how it gets played based on the feedback the community gives? When I design a website for a client, I know it's a bad idea to ask them if they're happy with the site every time I change something because they're going to pester me to keep making changes and the site will never get finished. Please facepunch for the love of rust, stop listening to us... use your knowledge of game design and make the game you want to make.

/r/playrust Thread Parent