Trouble Overwriting UAV Turret Config

@commy2 So i'm trying to edit firewill's F-16 when i open his config.coo this is what im looking at but i have no clue what to do with it class pilotCamera /// camera for pilot to observe sling loading { class OpticsIn /// what is seen if player switches to optics {
class Wide { opticsDisplayName = "W"; initAngleX = 0; minAngleX = -360; maxAngleX = 360; initAngleY = 0; minAngleY = -350; maxAngleY = 350; initFov = 0.7; minFov = 0.03; maxFov = 1.2; stabilizedInAxes = 0; directionStabilized = 0; horizontallyStabilized = 0; visionMode[] = {"Normal","NVG","Ti"}; thermalMode[] = {0,1}; gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UGV_01_Optics_Gunner_F.p3d"; }; class Medium: Wide { opticsDisplayName = "M"; initFov = 0.093; minFov = 0.093; maxFov = 0.093; gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_medium_F"; stabilizedInAxes = 3; directionStabilized = 1; horizontallyStabilized = 1; }; class Narrow: Wide { opticsDisplayName = "N"; gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F"; initFov = 0.029; minFov = 0.029; maxFov = 0.029; stabilizedInAxes = 3; directionStabilized = 1; horizontallyStabilized = 1; }; showMiniMapInOptics = true; /// allows showing GPS mini map in optics showUAVViewpInOptics = false; /// allows showing UAV feed in this optics showSlingLoadManagerInOptics = false; /// allows displaying of Sling Loading Assistant }; minTurn = -360; //turn maxTurn = 360; //turn initTurn = 0; //turn minElev = -90; //turn maxElev = 90; //turn initElev = 0; //turn maxXRotSpeed = 1; // movement speed maxYRotSpeed = 1; // movement speed pilotOpticsShowCursor = 1; //to show aimCursor (is useful to see plane direction) controllable = true; // set false to have static camera, true to have moving like a turret };

/r/armadev Thread Parent