Weekly Questions Thread Oct 1, 2022

Hey people, I've been getting this error lately when I try launching the game:

Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ItemName.Ladybug Minecart', line 88, position 40.

at Newtonsoft.Json.JsonTextReader.ParsePostValue(Boolean ignoreComments) at Newtonsoft.Json.JsonTextReader.Read at Newtonsoft.Json.Serialization.JsonSerializerinternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, Json DictionaryContract contract, Json Property container Property, String id) at Newtonsoft.Json.Serialization.JsonSerializerlnternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, Json Property member, Json ContainerContract containerContract, Json Property container Member, Object existing Value) at Newtonsoft.Json.Serialization.JsonSerializerinternal Reader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, Json Property member, Json ContainerContract containerContract, Json Property containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerinternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, Json DictionaryContract contract, Json Property container Property, String id) at Newtonsoft.Json.Serialization.JsonSerializerlnternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, Json Property member, Json ContainerContract containerContract, Json Property containerMember, Object existing Value) at Newtonsoft.Json.Serialization.JsonSerializerinternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, Json Property member, JsonContainerContract containerContract, Json Property container Member, Object existing Value) at Newtonsoft.Json.Serialization.JsonSerializerinternal Reader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) at Newtonsoft.Json.JsonSerializer.Deserializelnternal(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) at Terraria.Localization.Language Manager.LoadLanguage FromFileTextJson(String fileText, Boolean canCreateCategories) at Terraria.Localization.Language Manager.UseSources(Listo1 sources From LowestToHighest) at Terraria. GameContent.AssetSourceController.UseResourcePacks(ResourcePackList resourcePacks) at Terraria. Main.LoadContent at Microsoft.Xna.Framework.Game.Initialize at Terraria. Main.Initialize at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Terraria.Program.RunGame

I've tried validating the integrity of my game files (through Steam), uninstalling and reinstalling, restarting my computer, and even deleting my world files. How do I fix this?

/r/Terraria Thread