What kind of paid content you think is acceptable?

there isn't a single question mark in your response before this—there were certainly no "logically posed queries" (rofl) and you offered up nothing towards which to answer. you just made a bunch of sweeping, general statements about things that you don't really know anything about, said shit like "that battle is long lost and forgotten" (LOL) or "i'm facing reality", and then you claim that i'm spouting walls of rhetoric? did you even read what i said dude? you come off like a politician.

WoW Vanilla's lack of performance (other than the momentary hype at launch) alone should be proof enough of my point, but then again nothing I say will ever satisfy your presumptions.

dude, shit like this is exactly my point. you haven't even taken 5 fucking minutes to do the most basic, most infantile research before you start making shit up. an extremely straightfoward google search will show you that in 2009 wow had over 10 million players. each of whom bought the base game for $60, an expansion for $30, and were paying $15 every month. this was four years before they introduced microtransactions. the fact that you're characterizing vanilla WoW as "a lack of performance" shows how exceedingly little you know about this.

i already gave you the reason why "there are no new subscription-only mmos": videogame publishers aren't trying to be sustainable. they're trying to be as ruthlessly profitable as they possibly can while still maintaining the minimum-number of players who hold up their wallets. just listen to the CEOs of videogame companies who actively don't give a shit about the games they're putting out, they give a shit, exclusively, about their bottom line. — it's people like you who've allowed this.

but you probably didn't actually read that? your response to it seems like you didn't actually read it. please stop making shit up just to try to defend your point man.

listen: it's clear that, for some fucking reason, you love microtransactions so much that you're willing to sit there and seriously defend made up histories for games about which you clearly known nothing. i've spent way too much of my time correcting shit that you should've known already, especially before making these asinine, sweeping general claims about what is and isn't a viable model.

i'm dipping out of this convo.; you should do some research or play some old games or something.

/r/MMORPG Thread Parent