X52Pro - Hat not working, funky key binds, known issues? I'm a newb.

<ActionMaps version="1"> <CustomisationUIHeader label="x52pro" description="" image=""> <devices> <keyboard instance="1"/> <joystick instance="1"/> </devices> </CustomisationUIHeader> <deviceoptions name="Saitek X52 Pro Flight Controller"> <option input="x" deadzone="0"/> <option input="y" deadzone="0"/> <option input="rotx" deadzone="0"/> <option input="roty" deadzone="0"/> <option input="rotz" deadzone="0"/> </deviceoptions> <options type="keyboard" instance="1"/> <options type="joystick" instance="1"> <flight_move invert="0" sensitivity="1" exponent="1.8" /> <flight_move_pitch invert="0" sensitivity="1" exponent="1.8" /> <flight_move_yaw invert="0" sensitivity="1" exponent="1.8" /> <flight_move_roll invert="0" sensitivity="1" exponent="1.8" /> <flight_move_strafe_vertical invert="0" sensitivity="2" exponent="1" /> <flight_move_strafe_lateral invert="0" sensitivity="2" exponent="1" />

    <flight_aim invert="0" sensitivity="1" exponent="1.8" />
    <flight_aim_pitch invert="0" sensitivity="1" exponent="1.8" />
    <flight_aim_yaw invert="0" sensitivity="1" exponent="1.8" />

    <flight_view invert="0" sensitivity="0.4" exponent="1" />
    <flight_view_pitch invert="0" sensitivity="0.4" exponent="1" />
    <flight_view_yaw invert="0" sensitivity="0.4" exponent="1" />

</options> <actionmap name="spaceship_general"> <action name="v_toggle_cabin_lights"> <rebind defaultInput=" " device="joystick" input="js1_button13"/> </action> <action name="v_eject"> <rebind defaultInput=" " device="joystick" input="js1_button8"/> </action> </actionmap> <actionmap name="spaceship_view"> <action name="v_view_cycle_fwd"> <rebind defaultInput="js1_button6" device="joystick" input="js1_button37"/> </action> <action name="v_view_cycle_headlook_mode"> <rebind defaultInput=" " device="joystick" input="js1_button16"/> </action> <action name="v_view_look_behind"> <rebind defaultInput=" " device="joystick" input="js1_button3"/> </action> <action name="v_view_pitch_down"> <rebind defaultInput="js1_hat2_up" device="joystick" input=" "/> </action> <action name="v_view_pitch_up"> <rebind defaultInput="js1_hat2_down" device="joystick" input=" "/> </action> <action name="v_view_yaw_right"> <rebind defaultInput="js1_hat2_right" device="joystick" input=" "/> </action> <action name="v_view_yaw_left"> <rebind defaultInput="js1_hat2_left" device="joystick" input=" "/> </action> </actionmap> <actionmap name="spaceship_movement"> <action name="v_ifcs_toggle_gforce_safety"> <rebind defaultInput=" " device="joystick" input="js1_button23"/> </action> <action name="v_ifcs_toggle_comstab"> <rebind defaultInput=" " device="joystick" input="js1_button21"/> </action> <action name="v_decoupled_strafe_up"> <rebind defaultInput=" " device="joystick" input="js1_button24"/> </action> <action name="v_decoupled_strafe_down"> <rebind defaultInput=" " device="joystick" input="js1_button26"/> </action> <action name="v_decoupled_strafe_left"> <rebind defaultInput=" " device="joystick" input="js1_button27"/> </action> <action name="v_decoupled_strafe_right"> <rebind defaultInput=" " device="joystick" input="js1_button25"/> </action> <action name="v_ifcs_toggle_vector_decoupling"> <rebind defaultInput=" " device="joystick" input="js1_button22"/> </action> <action name="v_strafe_right"> <rebind defaultInput=" " device="joystick" input="js1_button25"/> </action> <action name="v_strafe_left"> <rebind defaultInput=" " device="joystick" input="js1_button27"/> </action> <action name="v_strafe_down"> <rebind defaultInput=" " device="joystick" input="js1_button26"/> </action> <action name="v_strafe_up"> <rebind defaultInput=" " device="joystick" input="js1_button24"/> </action> <action name="v_target_match_vel"> <rebind defaultInput="js1_button8" device="joystick" input=" "/> </action> </actionmap> <actionmap name="spaceship_targeting"> <action name="v_target_cycle_all_fwd"> <rebind defaultInput="js1_hat1_down" device="joystick" input=" "/> </action> <action name="v_target_cycle_friendly_fwd"> <rebind defaultInput=" " device="joystick" input="js1_hat1_right"/> </action> <action name="v_target_reticle_focus"> <rebind defaultInput="js1_hat1_up" device="joystick" input=" "/> </action> <action name="v_target_head_tracking"> <rebind defaultInput="js1_button11" device="joystick" input=" "/> </action> <action name="v_target_cycle_hostile_back"> <rebind defaultInput=" " device="joystick" input="js1_hat1_down"/> </action> <action name="v_target_cycle_hostile_fwd"> <rebind defaultInput="js1_hat1_right" device="joystick" input="js1_hat1_up"/> </action> <action name="v_target_missile_lock_focused"> <rebind defaultInput="js1_button4" device="joystick" input="js1_button2"/> </action> <action name="v_aim_pitch_down"> <rebind defaultInput="js1_hat2_up" device="joystick" input=" "/> </action> <action name="v_aim_pitch_up"> <rebind defaultInput="js1_hat2_down" device="joystick" input=" "/> </action> <action name="v_aim_yaw_right"> <rebind defaultInput="js1_hat2_right" device="joystick" input=" "/> </action> <action name="v_aim_yaw_left"> <rebind defaultInput="js1_hat2_left" device="joystick" input=" "/> </action> </actionmap> <actionmap name="spaceship_weapons"> <action name="v_attack1_group1"> <rebind defaultInput="js1_button1" device="joystick" input="js1_button6"/> </action> <action name="v_attack1_group4"> <rebind defaultInput="js1_button4" device="joystick" input="js1_button5"/> </action> <action name="v_attack1_group3"> <rebind defaultInput="js1_button3" device="joystick" input="js1_button5"/> </action> <action name="v_attack1_group2"> <rebind defaultInput="js1_button2" device="joystick" input="js1_button1"/> </action> </actionmap> <actionmap name="spaceship_missiles"> <action name="v_weapon_launch_missile"> <rebind defaultInput="js1_button4" device="joystick" input="js1_button2"/> </action> </actionmap> <actionmap name="spaceship_defensive"> <action name="v_weapon_launch_countermeasure"> <rebind defaultInput="js1_button5" device="joystick" input=" "/> </action> <action name="v_weapon_cycle_countermeasure_fwd"> <rebind defaultInput="js1_button8" device="joystick" input=" "/> </action> </actionmap> <actionmap name="spaceship_radar"> <action name="v_radar_cycle_zoom_fwd"> <rebind defaultInput=" " device="joystick" input="js1_button35"/> </action> </actionmap> <actionmap name="spaceship_hud"> <action name="v_hud_open_scoreboard"> <rebind defaultInput=" " device="joystick" input="js1_button14"/> </action> <action name="v_hud_open_tab1"> <rebind defaultInput=" " device="joystick" input="js1_button9"/> </action> <action name="v_hud_open_tab2"> <rebind defaultInput=" " device="joystick" input="js1_button10"/> </action> <action name="v_hud_open_tab3"> <rebind defaultInput=" " device="joystick" input="js1_button11"/> </action> <action name="v_hud_open_tab4"> <rebind defaultInput=" " device="joystick" input="js1_button12"/> </action> </actionmap> </ActionMaps>

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