Comprehensive Feedback - New user experience.

TBH OP, most of these issues seem like something that can be explained by Early Access.

Game development doesn't operate in a fashion that makes it possible to create the entire fully polished "new player tutorial" features before the actual core features are done.

Server performance, bugs etc are all higher on the priority list. This may be unfortunate for really new players, but it is Early Access after all. Expecting a full fledged tutorial to explain every aspect of the game when it's still in beta doesn't make much sense.

My point is that the dev team likely knows all this anyway, and simply have prioritized building the game first over setting up a highly detailed and polished new player tutorial system. Typically due to logistics, that sort of thing happens towards the end of development, since you need to have many of your systems in a completely finished state.

Making a huge tutorial for the present state of the game doesn't make much sense, because many mechanics will probably change in at least small ways, meaning a rewrite/overhaul of the tutorial systems would need to happen later anyway, wasting effort.

Not saying this isn't good feedback, just that game development doesn't really work such that a new player tutorial (as most of your points are about) would be completed in the early beta stage.

/r/ConanExiles Thread