Crusader Kings II - 2.3.4 PATCH


MAJOR: - Fixed CTD issue caused by character flags not being saved properly

MINOR: - Now unborn children of dead popes no longer inherit a claim on the papacy when they are born. - You no longer feel bad for having a romantic relationship with your spouse. - Added console command 'add_lover' - Fixed a problem with delayed events having the exact same random seed as the firing scope - Seduction Focus: AI will not try to seduce targets that already have lovers (unless lustful, etc) - Seduction Focus: AI seducers less likely to acquire multiple lovers - Seduction Focus: Married women and concubines are less likely to fall for seduction if they like their husband better than the seducer (unless lustful, arbitrary, etc.) - Seduction Focus: Toned down AI seduction attempts of player spouses and concubines even more - Seduction Focus: It takes much longer to attempt seduction of distant targets - Seduction Focus: More personality checks for married women and consorts - Seduction Focus: Added missing "Seduction in the Wild" event (WoL.431) - Intrigue Focus: Spying on an adulterer (your spouse, consort or the other party) can now uncover the affair - Players can no longer see other lovers of their spouses and concubines in the interface without using the 'charinfo' console command - Hunting Focus: Fixed a bug with duplicate events fired (from WoL.5066) - Fixed bug where only the last character was visible in the end game list of played characters - Fixed bug where the AI did not always build buildings. - Fixed an issue with the trade route chain that could create the trade route for the other party instead. - Toned down courtier lover creation event (456) - Seduction events: Fixed some issues where execution would break incorrectly

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