Gold Acquisition & Premium

Just this.

With the lack of Need/Greed looting and it being 100% auction for dungeon drops this only increases the P2W conceit. So, are we just going to ignore that this only affects you if you Party finder everything? Do you play MMOs to play with random people? I don't.

I know there has to be some sort of offset to limit inflation, but to me in its current form, the Premium system just makes me cringe at the accessibility of the game as in the F2P marketplace long-term.

Would i prefer it to just be a pay to play model? Yes. In its current form will it really discourage people? No. Some bonus currency is not going to crush the game. Sure, some people won't like it, but that is not going to drive people away. I've played games with far worse currency systems.

As someone who loves the game's aesthetics and combat, I am looking for a reason to spend my hard earned cash on a master pack.

Yeah, i love the game too. But i'm not looking for a reason to spend money on the game. I already have one. And i didn't post here, on the subreddit(not the official forums) asking people to convince me to buy a founders pack.

But for 120$ i really want a game that is going to last me 6 months, not one that is going to have a dead community in 3.

If people(who haven't spent any money on the game) are so discouraged by people who did spend money, having minor buffs, then nothing will make them happy.

Also the currency bonuses are on mob drops/quest rewards. Crafting/gathering is a big source of income that is not affected, because it is player traded. Is this not fair? If we try to cater to everyone at once, we cater to no one, and become as bland as games like FF14.

/r/bladeandsoul Thread Parent