It is well known by most of us here that unstable weapons dont do much damage unless based on high crit chance.
A chance for a higher damage number, doesn't automatically mean DPS is also higher ...
Example
1 damage, 33% crit chance for double damage.
Max damage: 2
Average damage with 3 attacks: 4
0-2 damage, 33% crit
Total: 3 damage
Total: 4 damage
Total: 5 damage
Max damage: 5
Average damage with 3 attacks: 4
Increasing crit chance doesn't change this.
With unstable weapons you sometimes 'waste' a crit on an enemy with low health though. So statistically the dps will be a tiny bit lower depending on who you fight.
Unstable is for those who like seeing big numbers.
And if you can't defeat a boss, then you might still win using unstable if you get lucky.