[NO SPOILERS] in dragon age 4 they need to balance specs, and make the game harder. i have a prime example why

My point was more so that I don't think a 20 rift should be able to be completed while you are SIX LEVELS LOWER than that rift, on nightmare, with the trials on. Also, while I did have some good pieces of gear, not all of it was highly crafted, and some of it wasn't even optimized for that fight.

I wasn't trying to brag about my work, I was more-so trying to articulate my opinion that I don't think a lvl 14 group should be able to do level 20 content, especially on the hardest difficulty with trials on.

It took me 20 minutes because I had to find the best build combinations, and the best tactics for the fight. Yes I had good gear, but during the rift fights, I used the tactical camera ever 5 seconds to micro manage combos, movements, taunts, etc. I'm not sure if the comment "and it still took you 20 minutes" was meant to be sarcastic or not, but I took it to be sarcastic.

I never claimed to be the best DA player. What I am trying to demonstrate is that some of these classes needed to be tuned down so that I'm not able to complete content that is 6 levels above me on the hardest difficulty with trials.

I want a sense of progression, and when I have to find mobs at such a high level to get a challenge, I don't think the game is tuned/balanced well. Fighting a mob your level should be challenging, and fighting a mob a level or two above you should feel EXTREMELY difficult. A mob 5 levels higher than you should just be undo-able.

/r/dragonage Thread Parent