A question to console none assassin players:

But I guess you can see that that list gets longer (starting from only PK) instead of shorter.

That fast heroes get buffed (because they are shit on PC or shit in generall) while slower heroes get reworked (conq, ken) or nerfed (because of the defensive meta (mainly/worse) on PC.

There are reasons for 3 things:

  • console having a bigger playerbase (no extremley defensive meta for months)

  • console players using fast attackers/movers in larger numbers (they win more often. feel like they have better chances)

  • ubi focusing on PC ( the PC playerbase is much more vocal. This starts with reddit and the ubi forums which both get mentioned in every warriors den, and can lead to good/bad rep and provides easier feedback)

As you can guess by the numbers of players that play, post, watch, stream, publish you can assume that players (especialy the more casual players/the backbone of DLC sales/ yet not the backbone when it comes to balance) are still leaving and that the punished PC base is getting to a low level. If you(they) want to test the (call it more casual) players on console by continualy ignoring their feedback and making their game faster/faster/faster just for the sake of fixing the PC game, you will be in for a bad surprise when those (cosmeticbuyers) leave

/r/forhonor Thread Parent