Hey so this is my decklist. The deck is arguably one of my 3 best decks and is pretty consistent
2x each of the magnet warriors - Just good atk/def for level 4's
Gigastone Omega - Banish 2 earth's for level 5, 2300 def guy. Destroyed by card eff (even your own), destroy their back row
Megarock dragon - always good, what I like to do is just banish 1 for its summon, and use bulb/veiler for instant level 8 synchro with not giving up much from your grave
2x fossil dyna, deck not heavily built on speciall summoning, really destroys a lot of decks
2x fossil tusker, nice level 4 with burn eff
1x gaia rock plate - good beater but heavy cost
1x koaki meiru guardian - level 4 with 1900 atk and can tribute itself to negate a monster eff (just reveal a rock monster in your hand to keep it on the field, which actually gives me a nice hand advantage)
2x koaki meiru sandman - same as guardian, but can negate a trap
1x koaki meiru wall - can negate a spell
2x koaki meiru overload - can negate a summon (they all have 1900 atk)
1x grand mole - because why not
2x gorgonic cerberus, can make all rocks into level 3 for an xyz or synchro
2x shard - because lack of draw power
1x attack the moon - once per turn mst
2x pot of duality - because don't rely on spcial summoning
1x veiler - good eff negation
1x rai-oh - i only use duality, so shuts down their deck
1x dice jar - good level 3 with power to inflict 6000
Extra:
1x Stardust - starlight road
2x cairngorn - 2450 atk rank 4 that can move targets around
1x gorgonic cerberus - 1600 atk rank 3 that can detach 1 to make a monster's atk 0 and negate their eff (during either player's turn), and their 2nd eff destroys a monster with 0 atk
1x naturia beast - you have bulb and all earth's
then regular synchros
with the meirus and others, i'm able to lock down my opponent while containing a constant field presence