I Remember Paying $800 for a DVD Player.

But I think most gamers really don't get that a lot of people simply don't like complicated controls. They don't want to learn a control scheme and they don't want to learn about all the obscure rules they have to learn to stay alive and not look like an idiot. They just want to have a fun, largely passive experience.

Which is my point.. A controller feels so out of place whilst using the DK2. I enjoy the steam controller more because of the gyro capabilities. I think the only benefit an Xbone controller really brings is the rumble-feedback.

No touch/motion controls means games will be produced towards controller and/or mouse+keyboard, which unless they have some kind of pass-through I don't know about, is going to be really off putting for the casual base and hardcore steering wheel/flight control base.

I didn't say they don't provide a complete experience, I said they're trying to sell the complete experience but it is missing the biggest factor, aside the headset, imo.

Let's be real though, at such a high price point, they're def. not targeting anything but the hardcore, no one that thinks casually about VR is going to pay this much to watch a lowish res movie. GearVr is the casual crowd seems to be them targeting the casual and Oculus targeting the hardcore, but missing it imo. Don't get me wrong, I want everyone here to succeed. I want this to be "it."

I do agree, Oculus seems like it's going casual, where as Vive will be for the gamers/hardcore. The touch controls seem too simple to be able to replace a controller/keyboard, where as the vive motion controls will still have some customization to be had, almost like controller vs keyboard+mouse.

I personally will be waiting to see how much the Vive is, if the price is anywhere near competitive with Oculus, within 300 or so- I'm sold. For now, I'll just pretend my DK2 is still the bees knees until I figure out my own move.

Please note: I am talking out of my ass and I have no idea what either controls will be capable of at launch, it's just my perception.

/r/oculus Thread Parent