Seasonal weapon mods need their own mod slot

You can't know that, but you really don't have to tell me that. The recluse nerf will actually ruin the game if we don't get HUGE buffs. Recluse isn't as strong as it is, because it is op. It is so strong because everything in the game pushes it. High RPMs are straight up better, enemies move around awkwardly, they glitch and jitter(? Don't know if that's the word, they basically have a seizure) around, shields aren't penetratable and some enemies don't even have a crit box (or a proper one. Vex...). Nerf recluse? Other 900rpm smg's will take it's throne, it won't change up the Meta. HCs are useless in terms of actually difficult content. Ofc you can still run a Sidearm in strikes. We probably even go back to scout backline camping, because that's more effective and safer than spraying 20 bullets into 15 red bars at once of who most of them have unlimited cool down and AoE attacks.

What a went damn. But that's coming from someone who has over 2k hours in. I know that's not a big deal to some but I am at a high percentage. I still do love the game, but some decisions lately? We're going back to D2Y1

/r/DestinyTheGame Thread Parent